

Test your MIG welding skills and click here. Best part about this game is that you don't need a mobile device. This last game is a little more rudimentary as far as how realistic it is compared to the Fronius game, but it is still fun nonetheless. To test your welding knowledge, click here and play. Our favorite is, you guessed it, the one All About Welding! This is a quick 10 question quiz on standard welding terms and lingo that you can send to your buddies. Funtrivia - All About Weldingįuntrivia has a plethora of different trivia quizzes on multiple topics. If you would like to test your skills on the Welducation app, click here to download. If you have ever welded with an augmented reality system like Miller's Augmented Arc, the experience is very similar.

In the game, users will get to weld up common welding joints like lap, butt or t-joints with different processes like MIG or Stick.

In addition, we think the best part is the game portion of the app. He said he makes about $1,000 a month from his bedroom in Stockholm, where he streams his plays on Twitch, talking to other players through Discord wearing a mohawk with blond tips and big black headphones.The Welducation game will allow users to answer simple trivia questions about different welding processes. One of the top Fortnite streamers is a 20-year-old Swedish gamer who goes by the name BogdanAkh.

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Fortnite’s storm is also giving a big boost to Inc’s online video service Twitch, where gamers broadcast their efforts to larger and larger captive audiences, and Discord, a chat app for gamers, which have both boasted new records.Īnalysts say Microsoft Corp’s Xbox and Sony’s PS4 are also doing well, thanks to getting a slice of the in-game purchases and a boost in hardware for gaming. One big winner is Chinese internet company Tencent Holdings Ltd, which bought 48 percent of Epic in 2012. Rival video game makers Activision Blizzard, creator of “Call of Duty,” and “Grand Theft Auto” owner Take-Two Interactive lost billions of dollars in market value in March as investors took notice of Fortnite’s ability to wring cash from players. Its publisher, Epic Games, is now worth $4.5 billion, according to Jefferies analyst Tim O’Shea. It is a game-changer in the industry, analysts have said, because of the huge revenue it is making from “tween” and teenage boys purchasing outfits and other add-ons. “Fortnite,” a sort of hybrid of “The Hunger Games” and “Minecraft,” drops 100 people onto an island to fight each other for survival. Sacher’s pay-as-you-go expenditure on dressing up his online avatar in the ‘free-to-play’ game helped “Fortnite” take in an estimated $223 million from in-game purchases in March, according to Joost Van Dreunen at research firm SuperData. and the dance was another $10 so $50, 60 bucks, something like that.” “So that’s, I spent $20 on both skins so $40.
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“So I bought one dance, two skins and the battle pass,” Sacher told Reuters TV about recent gaming sessions. The 13-year-old spends an hour or two every day on the game with his friends and is not afraid to spend his pocket money on it - bit by bit. May 4 (Reuters) - To see the storm that online video game “Fortnite” has unleashed on the world, just visit Jett Sacher in Brooklyn.
